
Perspective I: Geometry, One-Point and Two-Point
The apparatus of linear perspective
Learning objectives
By the end of this lesson, students will be able to:
- Define and place the elements of linear perspective: horizon line, station point, picture plane, vanishing points, and cone of vision.
- Construct a one-point interior perspective from a plan and section.
- Set up a two-point exterior perspective of a simple block building.
- Manipulate perspective variables — eye level, distance, and view angle — to change the drawing's effect.


Perspective Playground
Drag the orange handles — the horizon (eye level) and the vanishing points. Watch the building re-converge. Notice how every standing figure's head stays on the horizon, no matter how far away.
Drag the orange dots. Try dropping the horizon low for a monumental worm's-eye view, or high for an aerial one.
Construct a one-point interior, stage by stage
From a single vanishing point on the horizon to a furnished room.
Stage 1 — Horizon & vanishing point
Key concepts
- Convergence as the defining cue: parallel lines meet at vanishing points on the horizon at the observer's eye height.
- One-point for axial interiors and streets; two-point for objects and corners; the cone of vision as a distortion guard.
- Eye level as storytelling: worm's-eye monumentality vs. aerial overview vs. standing-height normalcy.
- Estimating depth in freehand perspective: the diagonal method for halving and repeating equal bays.
In-class activities & exercises
Worked example sketches
How the technique looks in practice — loose, hand-drawn examples. Scroll to watch each one draw in; click to zoom.
Homework / studio assignment
A freehand one-point perspective of a corridor or street you walk daily, with horizon and vanishing point lightly retained.
Assessment
Rubric on geometric correctness (convergence, eye level consistency), depth estimation, and freehand confidence.
